Adjunct Faculty - Immersive Media, Entertainment and Gaming (IMEG) 2 Vacancies

Bowie State University Bowie, United States

About the position

Job Posting:

JR102229 Adjunct Faculty - Immersive Media, Entertainment and
Gaming (IMEG) 2 Vacancies (Open)

Department:

Fine & Performing Arts, JM

Position Type:

Temporary (Fixed Term)

Open Date:

10-16-2026

Close Date:

$3,000 per 3-credit course, subject to change

Job Description:

The Department of Fine and Performing Arts at Bowie State
University invites applications for qualified Adjunct Faculty to
teach undergraduate courses in the Bachelor of Science in Immersive
Media, Entertainment and Gaming (IMEG) program. We seek dynamic
educators and industry professionals who are committed to
excellence in teaching, student mentorship, and preparing students
for careers in the rapidly evolving creative technology and
entertainment industries.

Adjunct faculty will teach courses, mentor students, maintain
regular office hours as required, assess student learning, and
contribute to a collaborative academic environment that emphasizes
creativity, innovation, emerging technologies, and experiential
learning.

Responsibilities:

  • Teach undergraduate courses assigned within the IMEG

curriculum.

  • Develop engaging, hands-on learning experiences using current

industry technologies.

  • Evaluate student performance and provide timely feedback.
  • Maintain accurate academic records and submit grades in

accordance with university deadlines.

  • Hold office hours and be available to support student

learning.

  • Maintain currency in emerging technologies and industry best

practices.

  • Collaborate with full-time faculty on curriculum development,

student projects, and program initiatives when appropriate.

  • Support experiential learning opportunities including

internships, industry partnerships, competitions, and portfolio
development.

Minimum Qualifications:

  • Master of Fine Arts (MFA) or other terminal degree is preferred

and successful university and/or college teaching experience.
Applicants with significant professional accomplishments,
recognized industry expertise, and substantial experience in the
creative industries is desirable.

  • Professional experience in the game, film, animation, immersive

media, entertainment, or interactive technology and/or related
industries.

  • Demonstrated proficiency with current industry-standard

software and technologies, including but not limited to Unreal
Engine, Unity, Autodesk Maya, Blender, Houdini, Adobe Creative
Cloud, Cinema 4D, DaVinci Resolve, ZBrush, and related emerging
technologies.

  • Experience teaching in higher education, particularly in

project-based, studio, laboratory, or production environments.

  • A record of professional creative practice, exhibitions,

screenings, published work, game releases, or other
industry-recognized accomplishments.

  • Commitment to experiential learning, interdisciplinary

collaboration, innovation, and student success.

Area of Expertise

  • Game Design: Gameplay mechanics, level design, narrative

design, user experience (UX), systems design, prototyping, and
player-centered design methodologies.

  • Game Development: Programming and implementation of interactive

games using modern game engines, scripting languages, optimization,
AI, networking, and deployment across multiple platforms.

  • Unreal Engine: Advanced proficiency in Unreal Engine 5,

including Blueprint visual scripting, C++, real-time rendering,
lighting, materials, cinematics, physics, optimization, and
interactive experiences.

  • Animation: 2D and 3D animation, character animation, motion

graphics, rigging, modeling, texturing, lighting, rendering, motion
capture, and animation pipelines.

  • Visual Effects (VFX) and Special Effects: Digital compositing,

particle systems, simulations, procedural effects, CGI integration,
cinematic effects, and real-time visual effects for games and
film.

  • Virtual Production: LED volume workflows, real-time

cinematography, camera tracking, in-camera visual effects (ICVFX),
motion capture, digital environments, virtual sets, and production
pipelines integrating Unreal Engine.

  • Extended Reality (XR) (Preferred) Virtual Reality (VR),

Augmented Reality (AR), Mixed Reality (MR), immersive storytelling,
interactive experiences, spatial computing, and emerging immersive
technologies.

Desired Characteristics:

The ideal candidate is an innovative educator who bridges creative
practice with emerging technologies and is passionate about
preparing students for careers in interactive entertainment,
immersive storytelling, animation, virtual production, gaming, and
the broader digital media industries. Candidates with demonstrated
success working across multiple creative disciplines

and collaborating with industry partners are especially encouraged
to apply.

Conditions of Employment:

Applicants must submit the following:

  • Cover Letter addressing the candidate’s qualifications,

teaching philosophy, areas of expertise, and interest in teaching
within the Immersive Media, Entertainment and Gaming (IMEG)
program.

  • Curriculum Vitae (CV) or professional résumé detailing academic

credentials, teaching experience, professional experience,
publications, creative work, and other relevant
accomplishments.

  • Professional Portfolio demonstrating examples of creative,

technical, and/or scholarly work relevant to the position.
Portfolios may include games, animations, films, visual effects,
virtual production projects, immersive media experiences,
interactive applications, design work, GitHub repositories, demo
reels, or other representative work.

  • Three (3) Professional References with current contact

information, including name, title, organization, email address,
and telephone number.

Review of applications will begin immediately and continue until
the position is filled.

Additional Job Information:

Benefits include medical, dental, prescription, long-term
disability, accidental death and dismemberment insurance and life
insurance; supplemental retirement accounts.

Bowie State University shall not discriminate against any
individual on the basis of race, color, religion, age, ancestry or
national origin, sex, sexual orientation, disability, marital
status or veteran status. All policies, programs, and activities of
Bowie State University are and shall be in conformity with all
pertinent Federal and state laws of nondiscrimination including,
but not limited to: Title VII of the Civil Rights Act of 1964, as
amended, Title IX of the Education Amendments of 1972, the Equal
Pay Act of 1963, the Age Discrimination Act, Sections 503 and 504
of the Rehabilitation Act of 1973, the Americans with Disabilities
Act of 1990, Federal Executive Order No. 11375, and Article 49B of
the Annotated Code of Maryland. This commitment applies in all
areas and embraces faculty, staff, and students.

Equal opportunity of access to academic and related programs shall
be extended to all persons. Bowie State University shall have as
its firm objective equal opportunity in recruitment and hiring,
rate of pay, all other promotions, training, retention and
dismissals, for all employees and applicants for employment. The
University will stress equal access for employees and applicants
for employment to all programs and services provided by the
University both on and off campus. The University will also provide
equal opportunity and an atmosphere of nondiscrimination with
respect to women and members of minority groups in all its
operations. In addition, the University shall promote equal
opportunity and equal treatment through a positive and continuing
Affirmative Action Program.

The University makes, and will continue to make, reasonable
accommodations to promote the employment of qualified individuals
with disabilities and disabled veterans, unless such accommodations
would impose an undue hardship on the University's business.

In addition, employees and applicants will not be subjected to
harassment, intimidation, threats, coercion, or discrimination
because they have engaged in, or may have engaged in, activities
such as filing a complaint, assisting or participating in an
investigation, compliance review or hearing, or opposing any act or
practice made unlawful, or exercising any other right protected by
Section 503 of the Rehabilitation Act of 1973, as amended or the
Vietnam Era Veterans Readjustment Assistance Act of 1974, as
amended.

This listing was collected from a public source and is reproduced here for information only. Always confirm the details on the original posting before applying.
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